Rebuild the Embassy to form powerful Coalitions with 8 different civilizations to gain a formidable edge in World War
National Trade Goods!
Collect 8 new National Trade Goods by defeating different Nations in multiplayer battle!
New Building Upgrades!
Bazookas can now be upgraded to level 2: Heavy Bazooka
Farms can now be upgraded to level 16
Caravans can now be upgraded to level 16
Players can now build an additional Factory in the Global Age
Gifts and Sale package items are now stored in your Inventory in the Inbox
Bazooka damage significant reduced, but their multiplier against Buildings, Tanks, and Walls significantly increased.
DomiNations is a strategy game of combined arms. For this to be true, each unit must have a balanced set of things it dominates and things it fears. The problem is Bazookas were both dominating their intended targets (buildings, tanks, and walls,) AND beating the troops they were supposed to fear (defending soldiers.) With this change, Bazookas are still very powerful but will work best with the support of troops that can handle those soldiers (things like Riflemen or Heavy Machine Guns.)
Range of Mortars and Guard Mortars increased from 3 to 4.
The first two ranks of the Mortar line now have the same range as the rest of the line.
Command chapters 1, 3, and 4 have been changed:
Chapter 1 and 3 now reduce General cooldowns by 1 hour each (previously was 4% each)
Chapter 4 now allows players to train a third General using oil (previously was +10% General damage)
Nobunaga rank 31 has 24,778 hitpoints (was 34,778.)
Napoleon rank 31-40 now has an attack range of 5 (was 3.)
Bug Fixes and Improvements
Troop Donation messages are saved between donation requests
Added a notification when the Daily Dock Bonus is ready
Rocks and trees no longer appear on top of oil seeps
Command Post tutorial now warns you about storage limits
Bookmarked Alliances no longer required a hard reset to appear
Roads can no longer be connected diagonally to earn Town Center health bonuses
Air unit target reticule correctly appears where you tapped
Event or new troops appear in a defense histories on previous versions
Generals visually appear at their correct level in the retrain window
Health bars on Industrial Age Wonders update correctly
Base layout will correctly save during the tutorial
Transport Plane now plays a death animation when destroyed
Updated the Demolition weakness text to include the 50% damage penalty to Town Centers
Added a tutorial to help explain the Vault building
Heritage Chapter 4 bonus is properly reflected in Info and Help windows
Changed Grenadier to Mortar in Explosives Experts and Train Mortar Goals
Fixed a Library popup when you have less than the needed resources
Fixed Generals not showing up on defense in World War if attacker doesn't have a Castle
Fixed a crash caused by Generals with their retinues
Fixed a bug where Damage Per Second was incorrectly calculated as 0 for some troops
Fixed previously cached splash screens loading during a new event
Fixed a bug causing road income to be uncollectable when tapping on the gold pile